> > (i.e. for games). But as cryptographic protocols are becoming more common, > > there will soon be a need for real random numbers that can be used as session > > keys or just random numbers for authentication, encryption and secret exchange > > protocols. > > That's what I'm thinking about. As we move to needing larger and larger keys > we'll have more need for lots of random data. We're gonna need more and > we'll need it faster. Unfortunately long random number are only part of the solution. As Craig mentioned, the time and effort taken to break a key should be less than the secret is worth. In most cases, it is much easier and cheaper to steal a key or use bribery or blackmail in order to extract the key, than it is to build a very very expansive machine that can crack keys. Monika > > I don't want 'em based on any of my physical or mental characteristics. > > ciao, > > der.hans > -- > # This line intentionally left blank. > # kill telnet, long live ssh - der.hans > > ________________________________________________ > See http://PLUG.phoenix.az.us/navigator-mail.shtml if your mail doesn't post to the list quickly and you use Netscape to write mail. > > PLUG-discuss mailing list - PLUG-discuss@lists.plug.phoenix.az.us > http://lists.PLUG.phoenix.az.us/mailman/listinfo/plug-discuss >