On Thursday 30 September 2004 01:08 am, Nathan England wrote: > One of the next things we want to do is develop some front ends. QT is our > preffered method. Obviously we have to purchase a QT license, now I haven't > researched it, so I'll start by asking this here. > Do we need to purchase the license as a company to develop the code and > sell it, or do we need to purchase a license to develop and a license for > every copy sold? That would drastically raise the cost of our product. The Trolltech website is pretty clear on such matters as it *is* their bread and butter :-) In short: Trolltech does not sell a royalty (i.e., each copy needs a license) based license for Qt. The licenses are tied to developers. So if your company has 5 people actively working on the Qt part of the code, then you'll need to get 5 licenses. There are actually three factors that determine how much the licenses are going to be: 1. How many developers need licenses? 2. Are you developing for just Window, just X11, or both? 3. What "extra" features (like XML, DB, etc) do you need? > I don't care for GTK+ much, so I would much rather go QT. Plus, a lot of > our stuff would preferably run in KDE, so it's better integration, and > since most KDE libraries are LGPL we are safe with them. Same here. One thing to note, though: If Qt isn't an option due to its price and you find yourself being pushed towards Gtk+, do yourself a favor and check out wxWidgets. wxWidgets is a cross-platform C++ toolkit that compares fairly favorably with Qt. It's not as polished, but it's FAR better than most of the alternatives. It uses Gtk+ as the backend under X so you get all of the benefits of Gtk+ without the horrific API. Kurt --------------------------------------------------- PLUG-discuss mailing list - PLUG-discuss@lists.plug.phoenix.az.us To subscribe, unsubscribe, or to change you mail settings: http://lists.PLUG.phoenix.az.us/mailman/listinfo/plug-discuss